I liked ! Physics and cool. Good work for screen title game menu.
The sound icon does not keep the appearance deactivated and can become louder if you hover the mouse over the text and then click again. By the way, about the font of the text. Certain letters ready to confusion and I saw macine instead of machine? Unless there was an forget of this letter... I was able to cross a platform by falling quite quickly. Also have in the penultimate as well as in the last a kind of block or invisible wall. And in the end, I wish I could still move. I do not know why. But I wanted it to continue. =P Anyway, I appreciate the change of atmosphere for the last level. I would have liked to see more of this kind and more colors property cubes and puzzle mechanics !
Hmm. I don't remember any typing errors though I playtested the game a lot of times :D. The sound icon glitches but functions perfectly to my experience. By invisible walls, I assume you're talking about the level before the final level where platforms are made out of individual blocks instead of rectangles (this was made because the level was designed in a computer in which the project wasn't installed and then reedited once opened in the main computer.) We improved while we made the game, so the level design slowly improved with every level xD
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I liked ! Physics and cool. Good work for screen title game menu.
The sound icon does not keep the appearance deactivated and can become louder if you hover the mouse over the text and then click again.
By the way, about the font of the text. Certain letters ready to confusion and I saw macine instead of machine? Unless there was an forget of this letter...
I was able to cross a platform by falling quite quickly.
Also have in the penultimate as well as in the last a kind of block or invisible wall. And in the end, I wish I could still move. I do not know why. But I wanted it to continue. =P Anyway, I appreciate the change of atmosphere for the last level. I would have liked to see more of this kind and more colors property cubes and puzzle mechanics !
Hmm. I don't remember any typing errors though I playtested the game a lot of times :D. The sound icon glitches but functions perfectly to my experience. By invisible walls, I assume you're talking about the level before the final level where platforms are made out of individual blocks instead of rectangles (this was made because the level was designed in a computer in which the project wasn't installed and then reedited once opened in the main computer.) We improved while we made the game, so the level design slowly improved with every level xD
Terrible game lol